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| The Main Differences Between Korean, Japanese, Chinese,
Taiwanese and ing Rules |
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The basic rules and system
are very similar throughout the world, but there are
minor variations between Korean, Taiwanese, Japanese,
Chinese and Ing rules. The main differences are as
follows. |
1) The units of territory
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| In Korean, Japanese and Ing
rules, the value of an intersection is one point, while
in Chinese and Taiwanese rules, its value is half a
point. |
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2)Scoring
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In Korean / Japanese rules,
after playing the useful moves, a players score is the
number of the surrounded empty spaces plus prisoners.
In Chinese / Taiwanese / Ing rules, the total area
controlled by a player is counted including stones on
the board but not adding prisoners (so the neutral
points must be played out). |
3)Prohibited Chaksu (plays)
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In Korean / Japanese rules
suicide plays are not allowed. A and B in Figure 1 are
both illegal plays. Under Chinese rules, White can play
A or B but Whites turn in then over and the stones will
be removed. Case B in Figure 1 is more
complicated. Under Korean / Japnese rules, white A is
illegal so Black's group is alive with two eyes,
however, under the Chinese rules, white can play there
and Balck will remove it and must answer in the centre
to make two eyes like Figure 2. Thus White B in Figure 1
is legal Paegam. |
4)Dum (komi) and Time Limits
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Currently 5.5 points of Dum is
the norm but 6.5 points is becoming popular. However,
ing rules favour 8 points (equivalent to 7.5 points in
the international rules). The ing rules differ from
the others in the matter of time limits and Choilki
(byoyomi). |

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| In general after a player has
used all the time allowed, Choilki will start however,
under the Ing rules, extra time can be bought at a cost
of two points. This can be done once or twice. There are
other minor differences, which are omitted here.
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