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Article 1. The Definition and
principle of the Additional Rules |
1.The Additional Rules
are in place to solve especially difficult situations.
2.The Additional Rules are intended to come down on
the side with the strongest claim using common Baduk
logic. When this is not clear the situation must be
played out. 3.If the Additional Rules are
insufficient for a game position in a toumament, the KBA
will adjudicate. |
Article 2. Reinforcement
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1)The last Kongbae (neutral point) and
reinforcement In Figure 1 Black 3
is an efficient move as it will ahead to Bik (seki, a
local stalemate) In Figure 2 If
Black 2 is the last Kongbae, Black should indicate an
intention to continue. If White gives up Chaksu, then
Black may press an attack. |
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2)In Figure 3-1 If Black
clearly has more Paegam (ko threats), Black A is not
needed. In Figure 3-2 White 1
should be sufficient to capture all the Black stones. If
white has clearly more Paegam no further move is need.
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3)In Figure 4, white must play
at A to achieve Bik because in this area Black has a
strong claim.
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4)In Figure 5, If the situation
persists at the end of the game and neither player has
any intention to play, than it is deemed to be Bik (a
seki) |
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